I’ve always thought the armadillo was a cool looking creature, yet it seems like any time it is used as the protagonist in a game it ends up spending most of its time rolled up into a ball. Thankfully these games usually tend to be fairly interesting, and Blockadillo is no exception. In this case game play is akin to a 360 degree brick breaker with some interesting platform style elements thrown into the mix. It can get frustrating at times, but overall the game is challenging, well balanced and most importantly, fun.
You’re an armadillo in a jungle, trying to recover idols from a thieving monkey while being coached by a hummingbird. I’ve got to believe there’s a Disney or Dreamworks fan somehow involved in this project. In any case, you’ll have to navigate through 2 lands each comprised of 40 levels. The levels are filled with bricks that must be broken, but unlike a typical Breakout style game these bricks are scattered in clumps throughout the level. They might simply be there just for you to break, they might be in the way of your progress through the level, or they might even be part of a puzzle you need to solve. Some are deadly and appropriately marked with a skull, while others with a plus cannot be destroyed but instead can be moved around the level.
Like any good platform game, each level is filled with obstacles to keep you from reaching your goal. Besides the aforementioned skull bricks, thorns often line various surfaces of the level in an attempt to puncture your pride. Before long blocks and switches become color coded, and it’s possible to find yourself trapped in a section because you’re surrounded by a color and can’t get to a painter to change yourself to that color. There’s also the occasional pool of lava to contend with, though that seems to be more for preventing you from grabbing an idol than actually killing you. Of course the end result could be your death anyway. The one thing that interestingly enough does not act as an obstacle in this game is the timer. While it helps determine how well you did on a level, you can still complete the level even if all the alarms on your time run out.
Controlling the game is interesting because instead of having a paddle like traditional brick breakers, in Blockadillo you actually alter the armadillo’s course by tapping the left or right sides of the screen. It takes a bit of getting used to, and it can cause a lot of overcompensation at times, but it’s neat because you can change direction in mid air to narrowly avoid a trap that you didn’t see or that was revealed after triggering a switch. The main problem I ran into was that the game would often freeze for just a fraction of a second in the middle of a level yet still recognize your tapping. This could cause sudden death when the game decided to unpause and let you resume the action. It’s not an insurmountable problem by any means, but it can certainly be annoying.
Each level has three stars you can earn which are related to the number of idols on a level. The plus side is that if there are no idols, you automatically get three stars when you complete the level! There are also three scrolls hidden in each world, and finding these scrolls unlocks bonus areas in the world. So, while you can finish the game without them, you can’t truly complete the game until you have all six scrolls. There are four leaderboards, one for each of the timer levels (bronze, silver and gold) and one for the total number of idols collected. There are 21 achievements to earn as well.
I really like the visuals in Blockadillo. They remind me of a solid 16 bit console game, with nice details and decent animation. There are times with everything feels a bit small, but it’s necessary so that the levels don’t stretch on forever. The sound effects, however, hearken back more to the 8 bit era and can get annoying, especially when you bounce around a lot in a tight area. The music is decent enough, but it’s very subtle and sometimes you’ll likely think there is nothing playing in the background. It would be nice if there were a bit more variety to the music as well.
Blockadillo is a fun platform / breakout hybrid. It’s certainly a combination that sticks out from the crowd, and it has solid game play to back up that uniqueness. It can get frustrating at times, and the bonus area scrolls are particularly challenging to find, but the game actually makes it worth trying. The audio department in particular could use a bit of a facelift, but overall Blockadillo hits all the marks of a good game.
App Summary | |||
Title: | Blockadillo | Developer: | Michael Olp |
Reviewed Ver: | 0.5.0 | Min OS Req: | iOS 6.0 |
Price: | $0.99 | App Size: | 64.43MB |
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Blockadillo in Review – You Got A Brick Breaker In My Platform Game!
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